@hold — Movement Lock

Last updated: 2026-06-24

@hold — Movement Lock

Toggles a full movement lock on your character. While active, your character cannot walk or be moved by skills.

Usage

@hold    activate / deactivate

Behavior

  • Your character is completely locked to its current cell.
  • You can still cast skills normally as long as the target is in range.
  • Skills that require movement to a target simply fail if the target is out of range — your character will not take a single step.
  • Using @hold again while active deactivates it.

Who benefits: Wizards, Priests, Snipers, and anyone who needs to hold a position without accidentally drifting.